www.gusucode.com > VC++ SkinCtrls窗体常用控件换肤程序-源码程序 > VC++ SkinCtrls窗体常用控件换肤程序-源码程序/code/SkinCtrlTest/SkinCtrlTest.cpp
// SkinCtrlTest.cpp : Defines the class behaviors for the application. // Download by http://www.NewXing.com #include "stdafx.h" #include "SkinCtrlTest.h" #include "SkinCtrlTestDlg.h" #include "..\SkinWindows\SkinCtrlMgr.h" //#include "..\shared\interspy.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CSkinCtrlTestApp BEGIN_MESSAGE_MAP(CSkinCtrlTestApp, CWinApp) //{{AFX_MSG_MAP(CSkinCtrlTestApp) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG ON_COMMAND(ID_HELP, CWinApp::OnHelp) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CSkinCtrlTestApp construction CSkinCtrlTestApp::CSkinCtrlTestApp() { // TODO: add construction code here, // Place all significant initialization in InitInstance } ///////////////////////////////////////////////////////////////////////////// // The one and only CSkinCtrlTestApp object CSkinCtrlTestApp theApp; ///////////////////////////////////////////////////////////////////////////// // CSkinCtrlTestApp initialization BOOL CSkinCtrlTestApp::InitInstance() { AfxEnableControlContainer(); AfxInitRichEdit(); CSkinBase::EnableTheming(FALSE); // under xp CSkinCtrlMgr::Initialize(); // Standard initialization // If you are not using these features and wish to reduce the size // of your final executable, you should remove from the following // the specific initialization routines you do not need. CSkinCtrlTestDlg dlg; m_pMainWnd = &dlg; int nResponse = dlg.DoModal(); if (nResponse == IDOK) { // TODO: Place code here to handle when the dialog is // dismissed with OK } else if (nResponse == IDCANCEL) { // TODO: Place code here to handle when the dialog is // dismissed with Cancel } // Since the dialog has been closed, return FALSE so that we exit the // application, rather than start the application's message pump. return FALSE; } int CSkinCtrlTestApp::ExitInstance() { return CWinApp::ExitInstance(); }